# (decoded with TMPL 139) First PICT: 0 Last PICT: 0 Ticks per PICT: 0 Fire Sound: 663 Hit Object Effect: 4 Hit Object Sound: 1002 Hit Land Effect: 4 Hit Land Sound: 1010 Damage Type: 0 Ticks until Explosion: 0 Explosion Radius: 8000 Activation Radius: 0 Bump Radius: 0 Fade Amount: 0 Hit Points: 0 Height: 70 Width: 70 Turn Rate: 0 Brightness: 100 Bright Radius: 800 Overhead color: 0x00CE Default Damage (if no weapon): 0 Default speed (if no weapon): 0 Land Damage: 5 Yaw Spin (*32): 0 Pitch Spin (*32): 0 Roll Spin (*32): 0 Fired Bullet Type: 0 Reserved: 0 Reserved: 0 Reserved: 0 Gravity: true Use Tree: true Go Through Objects: false Follow land contour: false Damage shields only: false Damage armor only: false Ignore shields: false Reserved: false Reserved: false Reserved: false Reserved: false Reserved: false Reserved: false Reserved: false Reserved: false Reserved: false